latest news

06.07.2010

Material from OpenCobalt added! (find it at the docs section)

04.06.2010

buildingEngine module updated!

13.05.2010

TrafficSim module added!

19.04.2010

new skylineEngine web site!

09.09.2009

skylineEngine (previously urbanEngine) (v1.5) released!

16.07.2009

urbanEngine (v1.0) released!

16.07.2009

XMLShape renamed as buildingEngine

10.02.2009

XMLShape version 2.0 now available

29.10.2008

XMLShape version 1.5 now available

22.09.2008

XMLShape page alive and kicking!

legal information

All binaries, code and information in general, is provided as is, without any express or implied warranty for accuracy, accessibility of any kind.

People Involved

Main Developer: Remei Ridorsa
Project coordinator: Gustavo Patow

Brochure

Here you can see the skylineEngine brochure (pdf, 230kb).

Other

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Demo at OpenCobalt - Zaragoza 2010

On July 2nd and 3rd, in the context of the OpenCobalt presentations organized by Milla Digital and Zaragoza City Council, we made a live demo of both buildingEngine and how to build a procedural city with Houdini, a simplification of skylineEngine general functionality. Here you can find slides of the tutorials.

The files needed to reproduce the results can be found in a single .ZIP file.

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